All your vessels will be visibly stuck at Tier 1. In all likelihood all your blueprints over Tier 3 will be inoperable, at least without adding more extenders. Including the CPU system from the ground up. It's overriding the scenario configs and the differences between your config and the scenario's configs are throwing errors. You're using a Config.ecf in your game Configuration folder or you've added it to the Scenario's configuration folder.You're using an unsupported version of Empyrion (Experimental version) you must be using the public branch of A12 since the experimental version is not updated and will not be updated until the A13 experimental enters testing.If you get a Continue or Quit (CoQ) error on starting the scenario, it's because of one of two reasons: Once you've subscribed to the Reforged Eden scenario on the workshop, it will be added to your Scenario list on the main menu. I'll be spreading the information into multiple posts, so if you're looking for how to get started, check Post #2. Consider this page a wiki for both Reforged Galaxy and Reforged Eden. The main use of this new thread is to highlight (in detail) the changes implemented by Reforged Galaxy into Project Eden to prevent all those annoying questions from people who keep intentionally ignoring all the warnings and are now stuck.įor ease of use, i'll compress all the relevant information into spoilers. You can get much of the Information on both Reforged Galaxy and Project Eden from their individual threads and hopefully will add on to this with his relevant information. You can subscribe to it as a regular scenario on the Steam Workshop from the link below: Once custom reputations are added, many of them will become their own faction, but for now they fall under the existing factions.Reforged Eden is the official combination of my Reforged Galaxy and 's Project Eden for the ultimate survival experience. Factions will have their own traits, weapons, traders, and NPCs. Many POIs are designs from the community and a list of credits can be found in the guide.Ĭurrently there are several faction POI sets, with about a half dozen major faction sets planned. Exploration and salvaging is meant to be rewarding.įrom small wrecks to alien fortresses, custom asteroids and Talon temples, there are over a thousand new POI prefabs. Treasures hidden in the thick forests of jungle planets, buried alien ships, and unique capturable vessels are some of what you can find if you look hard enough. There are many new things to discover and beautiful places to see. The goal is to allow progression through playing the role of a trader. Buy ore from Polaris mining fleets, deliver liquor from a Talon brewery to a Zirax trade station, or sell your hacking loot at a Project Eden research vessel. Ore deposits are smaller and more varied in their styles and some deposits will be a challenge and it's up to you how to tackle it.Īlmost all deposits use the SSOR style underground nuggets so they are depleted from auto miners (if depletion is enabled).ĭozens of new traders have been added, including bulk traders who buy or sell large quantities of specific items but not always at the best price. Sathium/Neodymium/Titanium, and Erestrum/Zascosium are no longer found on the same planets so you have to explore. Progression overhaul to slow down the mid and end game. Space has received a complete overhaul with new wrecks, pirate outposts, hacking sites, asteroid fields, mining fleets, and special encounters. Many moons are specialized as a good source of 1 or 2 types of resources, such as iron or cobalt rich barren moons. 15 starting planet options and dozens of custom planet types.Ĭontains default and custom moons. Different star types can have different resources, planets, and sectors.Ĭontains both default and custom planets. Galaxy:Uses a combination of fixed sectors and a highly customized galaxy config to randomly generate a large galaxy to explore.
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